J_Slash Posted April 21, 2005 Share Posted April 21, 2005 U know, like "items lost" or " influence gained?? i found a function in "nwscript.nss" DisplayMessageBox(int nStrRef, string sIcon = ""); but i can't figure out how to use it.. thanx... Link to comment Share on other sites More sharing options...
envida Posted April 21, 2005 Share Posted April 21, 2005 You need use a StrRef from the dialog.tlk file. If you want a custom message you need to add a new StrRef to the dialog.tlk file with your message. So nStrRef is the StrRef from dialog.tlk and sIcon is the name of the icon you want to use. To find the icon you want look under the textures pack for the gui. Hope this helps Link to comment Share on other sites More sharing options...
J_Slash Posted April 21, 2005 Author Share Posted April 21, 2005 That was really helpfull, thanx man!! awesome mods by the way!! Link to comment Share on other sites More sharing options...
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