[ION]Levi Posted April 30, 2005 Posted April 30, 2005 I am creating a multiplayer level, and I want to insert an npc controll script. like in JK2 somewhere in the doomgiver if I am not wrong. the level wich you can controll the mouse-droid with the console. I heard it was impossible to open the original bsp files so I ask here if anyone nows how to make such a script like I said above...
lassev Posted May 3, 2005 Posted May 3, 2005 You give the NPC you want to control an NPC_targetname key (and a value of your own choosing, xxxx) in Radiant. You write a script containing: affect ( "player", /*@AFFECT_TYPE*/ FLUSH ) { set ( /*@SET_TYPES*/ "SET_VIEWENTITY", "xxxx" ); } Then you place a target_scriptrunner in the map, point it to the script, target a trigger to the scriptrunner... And voila! Needless to say, chances of getting this to work in MP might be slim. But of course I'm not MP mapper, so I wouldn't know...
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