mrdefender Posted May 21, 2005 Share Posted May 21, 2005 I'm trying to figgure out what I need to look for if I want to increase a force power's damage? Force Crush had a somewhat obvious "nDice" and SWFP_damage.. but some aren't that obvious to me... Master Force Scream doesn't even look like it has a swfp_damage thing case 131: // Sonic Howl { // DJS-OEI 9/27/2004 // This is basically just Master Force Scream. /* int nVFX = 3002; int nDC = 15; effect eDex = EffectAbilityDecrease(ABILITY_DEXTERITY, 3); eDex = SetEffectIcon(eDex, 106); ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(nVFX), OBJECT_SELF); oTarget = GetFirstObjectInShape(SHAPE_SPHERE, 10.0, GetSpellTargetLocation()); while(GetIsObjectValid(oTarget)) { if(GetIsEnemy(oTarget)) { if(!FortitudeSave(oTarget, nDC, SAVING_THROW_TYPE_SONIC)) { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eDex, oTarget, 30.0); } } oTarget = GetNextObjectInShape(SHAPE_SPHERE, 4.0, GetSpellTargetLocation()); } Link to comment Share on other sites More sharing options...
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