witchfinder Posted August 10, 2005 Share Posted August 10, 2005 Hey I just downloaded this program. Great job Dufflover! I have a question though, how do I progress through the campaign game? I've beaten Deadeye Duncan 7 times, and no new opponents are showing up? Link to comment Share on other sites More sharing options...
dufflover Posted August 11, 2005 Author Share Posted August 11, 2005 Hey I just downloaded this program. Great job Dufflover! I have a question though, how do I progress through the campaign game? I've beaten Deadeye Duncan 7 times, and no new opponents are showing up? It's 10 times. Link to comment Share on other sites More sharing options...
furio Posted August 12, 2005 Share Posted August 12, 2005 Hey Duff, like i was saying in our e-mail discussion, i think this version is the good one, no bug found yet. keep up the good work... Your Biggest Fan Furio Link to comment Share on other sites More sharing options...
Snafu7 Posted August 14, 2005 Share Posted August 14, 2005 I just downloaded it and and updated to 1.4 and I love it. I never understood how to play it in kotor, and now I finally get how to do it. One suggestion for the next update, it would be kinda cool to be able to upload your own avatars for network play, so if you could find a way to put that in it would be pretty cool. Link to comment Share on other sites More sharing options...
dufflover Posted August 14, 2005 Author Share Posted August 14, 2005 I just downloaded it and and updated to 1.4 and I love it. I never understood how to play it in kotor, and now I finally get how to do it. Thanks for the comment! Although how can you "get it" thru Pure Pazaak and not in KotOR where they've got the whole tutorial and stuff? One suggestion for the next update, it would be kinda cool to be able to upload your own avatars for network play, so if you could find a way to put that in it would be pretty cool. In the Obsidian thread someone asked about this too. I know it's possible but my network programming knowledge is very low so I don't how (sending files thru the connection) and overall is not a very high priority for the things to do. Link to comment Share on other sites More sharing options...
Snafu7 Posted August 14, 2005 Share Posted August 14, 2005 honestly I have no clue how I didn't learn it in kotor, must not have paid very much attention Edit:I think I may have found a problem, either that or I just didn't figure this out, after you lose all of your money in the campaign , you can't start over, the only way I found out how to start over was to delete your player profile. Link to comment Share on other sites More sharing options...
dufflover Posted August 15, 2005 Author Share Posted August 15, 2005 after you lose all of your money in the campaign , you can't start over, the only way I found out how to start over was to delete your player profile. When you fail your campaign and the Campaign button is disabled in the main menu, double-click the blue campaign stats text (the blue bit that says "defeat" or was it "failure") and it should come up with a question box asking you to reset. After losing the "final" match, did you get a message box saying you reset by double-clicking it? Link to comment Share on other sites More sharing options...
Snafu7 Posted August 15, 2005 Share Posted August 15, 2005 my bad, never noticed that the first time, I just failed a campaign quick, and I noticed it, n/m Link to comment Share on other sites More sharing options...
dufflover Posted August 26, 2005 Author Share Posted August 26, 2005 Always had the idea of using something like IRC as a gamelobby since it's got the whole online user listing, public and private chat. Well eXtortion is finally giving it a go: Obsidian Thread Post and incase you haven't checked the website or Obsidian thread, the next version is v1.1.0 where I've finally got to use the original sound files from KotOR! (granted they're 22 kHz Mono but still sound alright and u can't beat original). The sounds were in the Sounds.bif file which I never looked in till now which is why I never got to use the original files. Also added some new sounds now that they are original and no interference from other sounds. You may notice the current turn sound has half of the card dealing sound in it - not anymore! Link to comment Share on other sites More sharing options...
eXtortion Posted August 28, 2005 Share Posted August 28, 2005 #purepazaak at GameSurge server Link to comment Share on other sites More sharing options...
dufflover Posted September 11, 2005 Author Share Posted September 11, 2005 Version v1.1.0 Released Looks like I didn't have to wait for the mid-semester break to quickly get Pure Pazaak back - probably because I forget some of the changes I wanted to make. - Feature: Original & more Pazaak sounds from KotOR (old ones weren't original) - Feature: A minimize button (consider it beta) - Fix: Updated the website URL shortcut in the Splash screen - Fix: Data file now holds a bit more info so EXE is slightly smaller - Fix: Save errors now have a warning displayed - Fix: Made all For loop variables 32-bit longs (apparently register friendly) - Fix: Changed some pulse related timings Link to comment Share on other sites More sharing options...
dufflover Posted September 12, 2005 Author Share Posted September 12, 2005 A bug reported on Obsidian has been fixed and v1.1.1 update is now out. - Fix: The busted Wager window text box - Fix: Minimize button now match the titlebar colour (like with K2 screens) - Fix: Minor adjustments with OO objects Link to comment Share on other sites More sharing options...
furio Posted September 12, 2005 Share Posted September 12, 2005 Hi DUFF, I just want to say that you shouldn't never uploaded your file through filefront, thats just bull... we have to wait in line & all. There is so many other place with no wait time & upload/download limits, at least think about it please, think about us... Thanks for your understanding. Furio Link to comment Share on other sites More sharing options...
dufflover Posted September 13, 2005 Author Share Posted September 13, 2005 OK, I've done a google and just put the file in a couple of places - obviously there'll be ads of some sort so well, take your pic (on the website). It all depends on when you go on but I don't mind waiting 30 seconds... Link to comment Share on other sites More sharing options...
furio Posted September 14, 2005 Share Posted September 14, 2005 OK, I've done a google and just put the file in a couple of places - obviously there'll be ads of some sort so well, take your pic (on the website). It all depends on when you go on but I don't mind waiting 30 seconds... WoW your Lucky 30 sec, i've never been that Lucky in the past with FileFront... Anyway, thank you, its appreciated If i may add something, it seems that you didn't create a folder with all the sounds files in it in the v1.1.0(yes, i've updated it with v1.1.1) coze, when i clicked on the exe, it says that it can't found "accept.wav" but, after created a folder named sounds & puting all the sounds files in it, everything went well. Link to comment Share on other sites More sharing options...
dufflover Posted October 4, 2005 Author Share Posted October 4, 2005 There are two common problems that players will almost certainly get during a network game (there are heaps of minor ones too). I'm suprised I never mentioned these earlier considering how often they occur: 1. "Double-turn" bug, where when one player is standing, the other will usually pick up two cards (two turns), even if they only click End Turn once. This then causes more problems with one player getting a different result to the other person and then the whole thing just screws up. 2. "Lost turn" bug, where the End Turn message doesn't reach the opponent and thus the game is stalled with both players waiting for each other. If you don't play multiplayer then well, it doesn't matter to you (although I still think you should play some MP anyway). Link to comment Share on other sites More sharing options...
dufflover Posted November 9, 2005 Author Share Posted November 9, 2005 Version 1.1.3 Released - Feature: The last proposed network wager is now saved - Feature: Network Arcade - network games in Arcade mode (all cards, no changes to player info) - Fix: The "double-turn" network bug which occurs after a player stands seems fixed - Fix: Tried to improve the detection of the "/quit" and "/disconnect" commands Basically it fixes that Network double-turn bug and adds Arcade mode into Network play. Here's the link to the website again: http://purepazaak.k0m3k.net/ Feel free to continue posting comments or asking for help ! Link to comment Share on other sites More sharing options...
furio Posted November 12, 2005 Share Posted November 12, 2005 Arcade mode into Network Play? How does it work? BTW, its great that you still work on this superb game of yours, thanks DUFF Link to comment Share on other sites More sharing options...
dufflover Posted November 17, 2005 Author Share Posted November 17, 2005 Arcade mode into Network Play? How does it work? BTW, its great that you still work on this superb game of yours, thanks DUFF Uhhh, well basically rather than play a network game with someone and both be stuck with a crappy K2 starter deck, this lets you play an Arcade style match where you got all the cards (match won't affect your stats though). Just isn't enough of a supporter/player base to get regular net games for people and most people would play for fun and "screw winning credits" anyway. btw as Darth333 stickies, feel free to comment on any aspect of the program. Link to comment Share on other sites More sharing options...
KaraPeters Posted November 18, 2005 Share Posted November 18, 2005 I get a problem fairly frequently where I am standing with 19 or something like that, and my opponent goes over 20, then lays a card to lower the total, then draws again, gets a lower score than me, and wins anyway. For example, I'm standing on 19, he gets 23. He lays -6. He's at 17. He draws again and gets 1. Now he has 18. He wins. Update: Nevermind. I just learned about the 9 cards and no bust rule. That explains why he wins sometimes when I have 19 and he has 18. Link to comment Share on other sites More sharing options...
dufflover Posted November 20, 2005 Author Share Posted November 20, 2005 Update: Nevermind. I just learned about the 9 cards and no bust rule. That explains why he wins sometimes when I have 19 and he has 18. Deadeye Duncan I take it... Anyway, thanks for playing. Link to comment Share on other sites More sharing options...
dufflover Posted November 26, 2005 Author Share Posted November 26, 2005 Version v1.1.4 Released - Feature: Added the 3rd Bastila portrait from the K1 box art - Feature: Added ability to display Custom portraits via an override system - Feature: Added game speed option for those people who think it's *still* too slow - Fix: Fixed top text bar of the K2 Select Cards screen Since the custom picture thing is probably the most wanted and needs most explaining I'll quickly go through the other things first: - this new version needs a full redownload again cos the Bastila pic and the K2 Select Cards background fix are stored in the data file. - the speed setting has no effect in a network match (default: Normal) Can we insert our own picture? I wanna see how well TK-151 plays pazaak. And I'm pretty certain Darth Vader could win a few games One thing that would be nice is being able to add your own custom picture for your player. Don’t know how this would work with online play though. ...One suggestion for the next update, it would be kinda cool to be able to upload your own avatars for network play, so if you could find a way to put that in it would be pretty cool. Well uhh, I don't know if any of you guys are still around but your request has finally being met....to some extent anyway. Step 1: The Image The picture holders in the game are 100x154 pixels. VB will resize it to that size automatically but it is very very ugly and will not maintain any scale. Therefore you should resize it to 100x154 manually. If you are a newb at basic image editing I'll be happy to help you create a portrait from an image file. You should use JPG but BMP and GIF are also allowed. Step 2: Putting it in the game Copy the image file to the \Portraits folder in the game folder. If the directory does not exist (because you're upgrading or haven't run the game yet), you can either create one yourself or just quickly start up the game and it will create the folder automatically at the start. Name this image file to the same name as your player filename, so if you haven't created a player then I recommend doing so first or if you've gone and given it any ol' lazy filename like "asdf.pzk" or "blah.pzk", etc. then you should go rename the file to something decent. unique and reflective of your in-game name. So for example: if your player file is "duffman.pzk" then the image file should be "duffman.jpg". Step 3: Verify Run the game and load the relevant player file. Go to the options screen and if all is well it should show up in the portraits box with a K2 Green Border. Click on the portrait to enter the portrait selection screen. You should see both a normal portrait and the override picture. If this is a new player you should also select your favourite portrait from the stock/internal set as well. Step 4: Netplay/Distributing If you play a network match and you don't have your opponents custom portrait, their regular portrait will be displayed instead (which is why you should select one). To let others display your custom one, you need to give it to them so they can put it in their own portraits folder, keeping the filename the same so it matches yours. One tip is to post your custom portrait as an attachment in this thread so you won't need to always be sending people the file. Also, if you change/update your custom pic, you only need to update the one post. Hope this is enough for people to get them working! Link to comment Share on other sites More sharing options...
dufflover Posted December 21, 2005 Author Share Posted December 21, 2005 Version v1.1.5 Update released. - Fix: Muting options will no longer cause a VB program error I'm also experimenting with a graphical user guide (ie, manual) but I might not bother if it ends up looking stupid or I just get lazy Link to comment Share on other sites More sharing options...
furio Posted December 21, 2005 Share Posted December 21, 2005 Version v1.1.5 Update released. I'm also experimenting with a graphical user guide (ie, manual) but I might not bother if it ends up looking stupid or I just get lazy Good to know that you still upgrade your game, just continue... until its perfect No, by all means do it, newbies at Pazaak will find this very helpful. Why make it look stupid, just make it look good & Lazy you? Nah impossible Link to comment Share on other sites More sharing options...
dufflover Posted January 3, 2006 Author Share Posted January 3, 2006 I've posted a preview (what I've done so far) of the manual in the Obsidian thread (don't know if guests can download it). Provide feedback if possible Edit: finished manual furthur down Link to comment Share on other sites More sharing options...
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