Guest Rjmig88 Posted July 9, 2000 Share Posted July 9, 2000 Is it possible? If it is, then how will I do it? It is for a mission pack I am working on... Link to comment Share on other sites More sharing options...
Guest Wedgey Posted July 9, 2000 Share Posted July 9, 2000 I think its possible but I don't know how you do it. Link to comment Share on other sites More sharing options...
Guest RAF_Corran Posted July 9, 2000 Share Posted July 9, 2000 it would be cool tell me if you find out how to make one i am sure its hard ------------------ General Corran Horn Link to comment Share on other sites More sharing options...
Guest Rjmig88 Posted July 10, 2000 Share Posted July 10, 2000 I know how for Jedi Knight, but it seems that xwa's cutscene files are lucasarts own type of file [This message has been edited by Rjmig88 (edited July 09, 2000).] Link to comment Share on other sites More sharing options...
Guest TK421 Posted July 10, 2000 Share Posted July 10, 2000 There has been some discussion on this before, we're not sure what the file format is or what LucasArts used to create and compress the files. However we were fairly confident that once these two things were discovered, user-made cutscenese would be possible, all you'd have to do is replace the XWA cutscene file with your own and XWA would call it up after the appropriate battle had been completed (this is also editable). TK ------------------ "No no son, you gotta hit 'em in the head so they stay down, like this! *WHACK*" TK's OPT Factory Link to comment Share on other sites More sharing options...
Guest Sheldon Posted July 11, 2000 Share Posted July 11, 2000 The file format is .snm, or Smush, a proprietary in-house design. It is based loosely on the Adler32 compression algorithm, which compresses and decompresses the file as is needed. Each frame has it's own wav file attatched to it, so the sounds stay consistent with pictures. All images are deltad, so they will be decompressed using one of Mark Adler's codec modules, starting from I believe Block 16 of each section. Whatever codec format from Mark Adler they used, they also altered the source code to a large extent, so it's harder to crack. I've given up on decoding it, since I don't want more than two brain tumors. ------------------ Official Staff-Lacky at <A HREF="http://xwlegacy.outpostd34.com"" TARGET=_blank> XWing: Legacy</A> Link to comment Share on other sites More sharing options...
Guest RAF_Corran Posted July 12, 2000 Share Posted July 12, 2000 i still think this is cool i hope you get it working. ------------------ General Corran Horn Link to comment Share on other sites More sharing options...
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