Jump to content

Home

Is it possible to make new cutscenes for XWA?


Guest Rjmig88

Recommended Posts

Guest RAF_Corran

it would be cool tell me if you find out how to make one i am sure its hard

 

------------------

General Corran Horn

Link to comment
Share on other sites

Guest Rjmig88

I know how for Jedi Knight, but it seems that xwa's cutscene files are lucasarts own type of file frown.gif

 

[This message has been edited by Rjmig88 (edited July 09, 2000).]

Link to comment
Share on other sites

Guest TK421

There has been some discussion on this before, we're not sure what the file format is or what LucasArts used to create and compress the files. However we were fairly confident that once these two things were discovered, user-made cutscenese would be possible, all you'd have to do is replace the XWA cutscene file with your own and XWA would call it up after the appropriate battle had been completed (this is also editable).

 

TK

 

------------------

"No no son, you gotta hit 'em in the head so they stay down, like this! *WHACK*"

TK's OPT Factory

Link to comment
Share on other sites

Guest Sheldon

The file format is .snm, or Smush, a proprietary in-house design. It is based loosely on the Adler32 compression algorithm, which compresses and decompresses the file as is needed. Each frame has it's own wav file attatched to it, so the sounds stay consistent with pictures. All images are deltad, so they will be decompressed using one of Mark Adler's codec modules, starting from I believe Block 16 of each section.

 

Whatever codec format from Mark Adler they used, they also altered the source code to a large extent, so it's harder to crack. I've given up on decoding it, since I don't want more than two brain tumors. smile.gif

 

------------------

Official Staff-Lacky at <A HREF="http://xwlegacy.outpostd34.com"" TARGET=_blank>

XWing: Legacy</A>

 

asex.gif

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...