Guest Wedgey Posted July 12, 2000 Share Posted July 12, 2000 I've just finished playing a mission I made which was about a large scale battle between Rebel and Imp fleets. I'd like to know why two Mon Cal cruisers could sit about a click away from an ISD II and miss it with every shot. Each time they fired it passed over the top of the ISD, across the raised section midway down the hull. I sat and watched them for 5 minutes and they didn't hit it once. Why the hell does this happen??? Link to comment Share on other sites More sharing options...
Guest schizo Posted July 13, 2000 Share Posted July 13, 2000 3 words: Mon Calamari liquor. Link to comment Share on other sites More sharing options...
Guest Wedgey Posted July 13, 2000 Share Posted July 13, 2000 Link to comment Share on other sites More sharing options...
Guest Marril Posted July 13, 2000 Share Posted July 13, 2000 Tsk, tsk, tsk, It's Mon Calamari ale. Link to comment Share on other sites More sharing options...
Guest Ms. Talon Posted July 13, 2000 Share Posted July 13, 2000 It may have to do with the AI skill level the ships are set at, I know that in our missions they have no problems hitting the enemy, (AI set as 'Ace'). ------------------ gototalon@home.com http://members.home.net/gototalon Link to comment Share on other sites More sharing options...
Guest Wedgey Posted July 13, 2000 Share Posted July 13, 2000 Thanks, I'll try that, but I've also noticed it only happens when the cruisers are on roughly the same vertical level as the SD's. If they are either above or below they can hit it fine. Silly gunners ------ Just checked what skill level I had set - all the cruisers that were doing it were Top Ace [This message has been edited by Wedgey (edited July 13, 2000).] Link to comment Share on other sites More sharing options...
Guest Drakken Posted July 14, 2000 Share Posted July 14, 2000 It's because AI capships shoot at the point where opts are centered, and the ISD is centered a ways above the hull. That's also why fighters sometimes fly thru the hulls of some added capships, they are shooting at the opt center. That can be remedied for fighters if you have them shoot at another mesh type other that "main hull" a 0 or 1. I'm not sure if capships can shoot at mesh types. Link to comment Share on other sites More sharing options...
Guest Wedgey Posted July 14, 2000 Share Posted July 14, 2000 Doesn't seem to let you in AlliED, which is a bit annoying. Oh well. Link to comment Share on other sites More sharing options...
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