Zack Knight Posted August 21, 2005 Share Posted August 21, 2005 I am trying to started a Dedicated Server. I have no idea what is going on I get this when I start my server: Execing server.cfg Hitch warning: 121376500 msec frame time MY cfg is this: // PUT THIS FILE IN YOUR BASE FOLDER AND ADD +exec server.cfg // TO YOUR COMMAND LINE // Admin Settings: seta sv_hostname "" seta gamename "ForceMod_III" seta net_port "29071" //seta rconPassword "prettyplease" // MAKE SURE YOU CHANGE THESE FOR YOUR OWN SERVER //seta g_password "please" // MAKE SURE YOU CHANGE THESE FOR YOUR OWN SERVER sets ".Admin" "" sets ".Email" "" sets ".Hosted by" "" sets ".URL" "" // ForceMod III server settings seta f_defaultclass "d" seta f_forceClassModels "1" seta f_modelScaling "1" seta f_debugModelName "0" seta f_gunDamageScale "1.0" seta f_bombDamageScale "1.0" seta f_allowDroidekaModel "1" // allows seta f_allowTroopLeaders "1" // allows NPC troops ( seta f_allowSaberBreaks "1" // allows dual/staff sabers to be destroyed seta f_allowJetpackBreaks "1" // allows jetpack to be destroyed seta f_allowCloakBreaks "1" // allows cloaking device to be destroyed // General Server Settings: seta g_allowvote "0" //0 to disable voting, 1 to enable voting seta g_filterBan "1" //1 allows players to be banned from the server seta g_forceRegenTime "200" //this default setting is recommended // seta g_forcerespawn "3" seta g_friendlyFire "1" //IMPORTANT: 1 means your weapons can damage teammates seta g_gametype "0" //IMPORTANT: Siege is unsupported seta g_inactivity "720" //kicks off idle players after 300 seconds seta g_logClientInfo "1" //some player information will be recorded in the log seta g_log "forcemod3_game.log" //the filename of the log file seta g_maxForceRank "8" //7 is Jedi Master Force points (100) seta g_needpass "0" //If this is 1, players need to enter a password to join seta g_teamAutoJoin "0" //If 1, new players are automatically placed on a team seta g_teamForceBalance "1" //0 allows unbalanced teams, 1 is recommended //seta g_privateDuel "1" seta g_saberLocking "0" seta bot_minplayers "0" seta g_mDuelStats "1" seta sv_maxclients 16 seta g_maxGameClients 16 //seta sv_maxRate 9000 //see information below about this cvar, if you have a very low upload bandwidth, try 4000 seta sv_maxping "500" //only clients with pings lower than this can connect seta sv_reconnectlimit "5" //number of times a client can attempt to connect seta sv_zombietime "5" //seconds before a disconnected client is dropped seta sv_pure "1" //1 prevents some cheats but also use of skins and other files seta sv_allowDownload "1" //0 means the server won’t try to send files to the client seta sv_allowAnonymous "0" //0 prevents players joining anonymously seta sv_timeout "800" //seconds before a client attempting to connect is dropped seta sv_PrivateClients "0" //reserves and subtracts this # of slots from public slots seta sv_PrivatePassword "" //the password to access reserved private slots //These are the master servers to which your server will send “heartbeats” seta sv_master1 "masterjk3.ravensoft.com" seta sv_master2 "qtracker.com" seta sv_master3 "63.146.124.53" seta sv_master4 "204.97.248.90" seta sv_master5 "clanservers.net" seta sv_master6 "master0.gamespy.com" seta fraglimit "50" //a team wins if they score this before time runs out seta timelimit "15" //minutes that each map runs seta logfile "1" //generates the logfile named by g_log above seta capturelimit "10" seta duel_fraglimit "10" set g_autoMapCycle 1 set map1 " boba_fett_hideout_sjc;set nextmap vstr map2" vstr map1 // thanks to the asteroids team for the basis of this server.cfg My exe for the sever is on my desktop, in the command line is: "C:\Games\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\jampDed.exe" +set net_port 29071 +set dedicated 2 +exec server.cfg +set fs_game ForceMod_III I hope I have all the information that you need to help me. Link to comment Share on other sites More sharing options...
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