stubert Posted October 14, 2005 Posted October 14, 2005 do you guys want me to post any howtos to get any of the following working? -file transfers that work as you play or try to join a server -scoreboard mods -dll optimization -C++ integration -cheat detection -kill counting
razorace Posted October 14, 2005 Posted October 14, 2005 I'm rather interested in dll optimization, c++ integration, and file transfers, but all those topics sound good. I'd talk to Wudan about possibly posting tutorials to Mt. Wudan or as part of OJP's website.
Jufa Posted October 14, 2005 Posted October 14, 2005 i'm interested about scoreboard mods and cheat detection =) and dll optimization.
Blµb Posted October 14, 2005 Posted October 14, 2005 i guess for cheat detection, you mean things like macro checking (binds for special moves etc.) Interesting topic of course, you'd have to check binds and cfg files for a row of + and wait commands (clientside)
Tinny Posted October 14, 2005 Posted October 14, 2005 I'd love these: -file transfers that work as you play or try to join a server -scoreboard mods -dll optimization -C++ integration
Blµb Posted October 14, 2005 Posted October 14, 2005 just integrating C++ should work anyways, just put the c++ code into an extra file and link with g++ i guess?
stubert Posted October 15, 2005 Author Posted October 15, 2005 yea basically, i never needed to use it on linux so i didn't do it that way
Blµb Posted October 15, 2005 Posted October 15, 2005 Well, i guess on windows you can link C and C++ objects together as well
Blµb Posted October 16, 2005 Posted October 16, 2005 Basically you can link every any objects together as long as the linker knows the format created, (aout, coff, elf,...) I guess you'd even be able to use fortran or other languages
GangsterAngel Posted October 24, 2005 Posted October 24, 2005 -file transfers that work as you play or try to join a server would be extreemly usefull.
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