stubert Posted January 24, 2006 Posted January 24, 2006 last night i decided i'm gonna release the anti cheat stuff as a seperate mod so i tried compiling redslushie and i got those linker errors from the ms ****, do you remeber what the fix was i gave you like last summer for that?
ensiform Posted January 24, 2006 Posted January 24, 2006 hmmm no i actually removed it from my main source, but yes there were a lot of warnings on the client side due to that and the calculating scoreboard stuff. i can look in an older build that would have it all there. im me on aim or msn and we can have a look.
stubert Posted January 25, 2006 Author Posted January 25, 2006 i need the modifications to the linker build order, not any code specific stuff remember i had to give you a new order to build the microsoft library stuff?
Tinny Posted January 25, 2006 Posted January 25, 2006 Hey guys, I know i've bugged you a bazzillion times about this but I think you've released this. Do you still have the compiler optimization stuff?
ensiform Posted January 26, 2006 Posted January 26, 2006 well as long as your using vs .net 2003 or higher yes.
Tinny Posted January 26, 2006 Posted January 26, 2006 Yep, i have vs.net 2003 . What do I have to do?
Tinny Posted January 29, 2006 Posted January 29, 2006 Nm bro, I got it . I was able to optimize memory, speed (for p4 and up), but the downfall is that the code will be a little larger, but a fraction of a meg doesn't matter.
stubert Posted February 28, 2006 Author Posted February 28, 2006 fractions of a meg make baby jesus cry
ensiform Posted March 2, 2006 Posted March 2, 2006 use upx compressor ensimod dlls are: cgame-303KB jampgame-513KB ui-130KB if u get it just do upx -9 --force "filename here"
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