Kyle Kelasheski Posted February 24, 2006 Share Posted February 24, 2006 Here's a foliage texture error in singleplayer that also shows up in some mp maps: Here's a light effect error that works in pretty much the same fashion as the first texture bug: I'm guessing that one or more of my downloaded maps is creating this problem. Is there an easy way to remedy this without having to hunt through all the maps to find the culprits? Maybe I could rename one of Raven's Assets files with a "z" so that it loads the default and working textures last? Any advice is greatly appreciated! Yours, Kyle Feb. 24, 2006 . Link to comment Share on other sites More sharing options...
razorace Posted February 24, 2006 Share Posted February 24, 2006 Never rename/modify the Raven assets files. You will bork yourself hardcore. Anyway, those issues seem to be with the MP engine itself since it handles the shader files and such. Link to comment Share on other sites More sharing options...
razorace Posted February 24, 2006 Share Posted February 24, 2006 Oh, hold on. Just looked at the pictures. Those are definitely conflicts with other shader/texture files. See I thought you were referring to the tall grass on the first SP Rancor level. Link to comment Share on other sites More sharing options...
Kyle Kelasheski Posted February 25, 2006 Author Share Posted February 25, 2006 Would the following work as a corrective measure? What if I were to copy only the default shaders/textures directories, make a .pk3 out of them named something like "zzz Raven's Textures," and place that in the Base folder. Would the game load the textures/shaders twice, with the second loading taking place last because of the "Zs" at the front of the .pk3's name? All of the shaders/textures that are screwing up Raven's work will then be loaded BEFORE the default textures are loaded a second time AFTER the buggy ones have already been installed? To me, this would be a much quicker solution than combing through all those other maps, adding/removing them to see what happens. That's IF, of course, this approach is a sound one to try. Kyle Feb. 24, 2006 . Link to comment Share on other sites More sharing options...
Tokakeke Posted February 25, 2006 Share Posted February 25, 2006 Yes, that would work. Link to comment Share on other sites More sharing options...
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