Three60 Posted February 25, 2006 Share Posted February 25, 2006 Has anyone figured out how to do this? I've been looking at the T4-B specifically, since I'm editing the Galacti Conquest and that's something you have to steal from the Imps at that level. I can turn off buildings (it looks like they ahd meant rebels to just research tech like the Imps, they put in a rebel research facility) to be stolen or even made if there was land in my mod, but I can't turn of units. Anyone know how to take it off that steal tech page? Link to comment Share on other sites More sharing options...
Adonnay Posted February 25, 2006 Share Posted February 25, 2006 There's two lines you'll probably need: <Build_Initially_Locked>Yes</Build_Initially_Locked> This line means ... well obviously if you can build this unit directly after a certain techlevel/timeline is reached. If you set this to "no" it will appear automatically. <Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer> This line is probably what you meant... If you set this to "no" it can't be stolen. There is an additional line setting the money necessary for the theft. Link to comment Share on other sites More sharing options...
Necroe Posted February 25, 2006 Share Posted February 25, 2006 im tempted to lock xwings as to give z95's more use Link to comment Share on other sites More sharing options...
Three60 Posted February 25, 2006 Author Share Posted February 25, 2006 There's two lines you'll probably need: <Build_Initially_Locked>Yes</Build_Initially_Locked> This line means ... well obviously if you can build this unit directly after a certain techlevel/timeline is reached. If you set this to "no" it will appear automatically. <Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer> This line is probably what you meant... If you set this to "no" it can't be stolen. There is an additional line setting the money necessary for the theft. I tried that, I'll try it again, but it didn't seem to do anything. Link to comment Share on other sites More sharing options...
Adonnay Posted February 25, 2006 Share Posted February 25, 2006 Did you check both, the units and the squadron files? Link to comment Share on other sites More sharing options...
Three60 Posted February 25, 2006 Author Share Posted February 25, 2006 Not the squadron file. I'll check it. EDIT: Why would the T4-B be located in the Squadron file? I looked, and it wasn't there. Link to comment Share on other sites More sharing options...
Adonnay Posted February 25, 2006 Share Posted February 25, 2006 Oh well you're right of course... I meant groundcompaniesrebel... the equivalent for squadrons. Link to comment Share on other sites More sharing options...
Three60 Posted February 25, 2006 Author Share Posted February 25, 2006 oh, okay. Thanks. Link to comment Share on other sites More sharing options...
Three60 Posted February 25, 2006 Author Share Posted February 25, 2006 oh, okay. Thanks. So I put those lines of code into both? Oops double post. EDIT: I got it to work. Thanks! Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.