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2 quick questions


Falcon_565

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I just have 2 quick questions..

 

1) how do you mod the speed at which the cap. ships turns like they did in the space realism mod

 

2) How could I add squadrons to Mon Cals, and Nebulon-B frigates

 

if some one could tell me what lines I need to edit in the XML files I think I could get the rest thanks!

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1. <Max_Rate_Of_Turn> found in spaceunit-files (spaceunitcorvettes.xml, spaceunitfrigates.xml etc...) and probably <Bank_Turn_Angle>. Haven't tried yet so perhaps someone can explain what the second one affects.

 

2. Hardpoints.xml - search for the fighter bay of the star destroyer, copy it, modify it and make a new, similar hardpoint for the Mon Cal. Then take up the above mentionned files again and search for the lines which determin what fighters should be launched (<Starting_Spawned_Units_Tech_0> etc.). Then add SPAWN_SQUADRON under <SpaceBehavior> and your selfmade Hardpoint under <Hardpoints>.

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