Pint0_Xtreme Posted April 11, 2006 Share Posted April 11, 2006 Is anyone familiar with making conditional [story] statements? For example, how would I go about testing if a specific planet is blockaded by an Imperial fleet before I pull a trigger? Also, is there a way to set the PLANET_FACTION reward parameter to Land only? That trigger seems to be way too powerful. It wipes any hostile fleet that happens to be orbiting the planet. Link to comment Share on other sites More sharing options...
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