SReedy85 Posted May 30, 2006 Share Posted May 30, 2006 I recently started playing swkotor and learned about how it can be "modified". I have started the process of trying to learn everything I need to know, I have the kotor tool, gmax, mdlops, gimp, gff editor, hex editor and I have been spending weeks trying to learn it all. I have made good progress - making custom item and stuff using mainly the kotor but modeling would be the one i want to master. I've had a rough time getting started-my goal is to create my favorite character Darth Sidious(kinda wierd favorite character I suppose!) but I'm not sure exactly what files i need to extract and how to modify them etc appearance.2da, heads.2da. I know how to extract the .mdl and convert it and open it up in gmax but it all seem so overwhelming. If somebody happened to create him or have a good tutorial for the exact steps to do this. i would be forever in your debt. Like Zalbarr... I always repay favors anyway I can... Link to comment Share on other sites More sharing options...
SReedy85 Posted May 30, 2006 Author Share Posted May 30, 2006 Anyway, This is a decent skin/texture(whatever you call it) for the model http://www.mellody.co.za/michaela/palpatine/multimedia/palpatine_wallpaper3.jpg I wouldn't even know how to apply it... Link to comment Share on other sites More sharing options...
SReedy85 Posted June 6, 2006 Author Share Posted June 6, 2006 I have basically learned what I need to in order to complete this mod. I'm hoping to finish this mod sometime this month. Link to comment Share on other sites More sharing options...
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