___ACROBAT___ Posted June 16, 2006 Share Posted June 16, 2006 ok i can see the shader in gtk- here it is! textures/acrobat2/climbingsign { qer_editorimage textures/acrobat2/climbing q3map_nolightmap cull disable { map textures/acrobat2/climbing tcMod scroll 0 0.1 tcMod scale 4 6 } } However once i launch the map i get the error GL_State: invalid dst blend state bits Link to comment Share on other sites More sharing options...
MDN14 Posted June 16, 2006 Share Posted June 16, 2006 Cause you dont have a belnd function set in the shader. Try this: { map textures/acrobat2/climbing blendFunc GL_ONE GL_ONE tcMod scroll 0 0.1 tcMod scale 4 6 } You might need to edit the blendFunc to get the result you are looking for. Link to comment Share on other sites More sharing options...
{NJO}*Dark Posted June 19, 2006 Share Posted June 19, 2006 erm, would the blendFunc not be GL_DST_COLOR GL_ZERO Link to comment Share on other sites More sharing options...
MDN14 Posted June 20, 2006 Share Posted June 20, 2006 Whatever, I was just saying one that came to mind first and told him to use that to see if it even works or not. Thats why I said he might need to change it to get it looking how he wants Link to comment Share on other sites More sharing options...
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