tekarijee Posted June 27, 2006 Share Posted June 27, 2006 Is it possible to set custom win conditions in GC multiplayer? For example in the original GC (Campaign Name="Multiplayer_Galaxy_Wide_Conflict" (43 planets)) by un-commenting these lines: <!-- *****Custom Win Conditions Not Set***** <Good_Victory_Conditions> Galactic_All_Planets_Controlled, Galactic_Opponent_Controls_No_Planets, Galactic_Super_Weapon_Destruction, </Good_Victory_Conditions> <Evil_Victory_Conditions> Galactic_All_Planets_Controlled, Galactic_Opponent_Controls_No_Planets, Galactic_Super_Weapon_Destroys_Last_Enemy_Planet, </Evil_Victory_Conditions> --> I'm playing my own custom GC's with a friend, and the game always ends when he gets Mothma/Emperor killed. Default is that when either of them gets killed, the game ends. So I'd like that win condition to be removed, and instead wiping the entire enemy would bring victory. Comments? Link to comment Share on other sites More sharing options...
Guest DarthMaulUK Posted June 27, 2006 Share Posted June 27, 2006 It is possible. I am playing the BailKnight mod currently and I have killed the Emperor many times but the game continues. Which is cool! DMUK Link to comment Share on other sites More sharing options...
tekarijee Posted June 27, 2006 Author Share Posted June 27, 2006 It is possible. I am playing the BailKnight mod currently and I have killed the Emperor many times but the game continues. Which is cool! DMUK Ok thanks, I'll take a look at bail's code. Link to comment Share on other sites More sharing options...
tekarijee Posted June 27, 2006 Author Share Posted June 27, 2006 It is possible. I am playing the BailKnight mod currently and I have killed the Emperor many times but the game continues. Which is cool! DMUK In SP or MP? Link to comment Share on other sites More sharing options...
tekarijee Posted June 29, 2006 Author Share Posted June 29, 2006 Anyone? Link to comment Share on other sites More sharing options...
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