Yadiel Posted July 7, 2006 Share Posted July 7, 2006 has anyone managed to do this??? i've checked the whole spaceunitsfighters.xml, uniqueunits.xml, hardpoints.xml and nothing, i've only found the specification for the fireing bones of the capital ships and the tie-bomber and y-wing. hope someone can help me here thx in advance. Link to comment Share on other sites More sharing options...
Darth Khasei Posted July 7, 2006 Share Posted July 7, 2006 Send me the model and I'll code it for you. You have named the bones right? Link to comment Share on other sites More sharing options...
Yadiel Posted July 7, 2006 Author Share Posted July 7, 2006 I appreciate ur offer, but I would prefer to know how, there's more than one model of fighter im doing, and yep all the bones are named following the eaw standard muzzleA00 muzzleA01 muzzleA02 muzzleA03 am i missing something there? i thought the rest of the fireing code was done in the xml not in the model. Link to comment Share on other sites More sharing options...
Darth Khasei Posted July 7, 2006 Share Posted July 7, 2006 I saw your topic on this in other forums and to tell the truth I wrote a detailed explanation of this here, but the f---ing board zipped it. So, instead of going through that again I want to see the models and code them, then write you a detailed explanation on how to do it. It is up to you, my e-mal address is UCLANUPE@aol.com if you should choose to get help. Link to comment Share on other sites More sharing options...
Yadiel Posted July 8, 2006 Author Share Posted July 8, 2006 thx a lot, but i found my mistake. it was a really silly one. I was missing a "_" O_o i didn't typed it in the name of the bones X_x i wrote muzzleA00 instead of muzzleA_00 O_o aaaaaaaaaaaaaaa hate when this happens but well thanks for all the help =) Link to comment Share on other sites More sharing options...
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