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Build_Limit_Current_Per_Player Ground Units and Space


Grey_Ghost

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I made a Ground Company with a Build_Limit_Current_Per_Player of 1. If the Unit is lost in a land battle, or sold, it can be rebuilt right away. However, if the unit is lost in a space battle (even listed as a loss) it cannot be rebuilt. I assume the game doesn't recognize it's been lost. Would this be an engine limitation/bug, and is there anyway around it?

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I tried that before, and just tried that again...nada. I believe that defaults to -1 when you don't set it anyhow.

 

The unit is listed as a loss, and its population point is freed up, but the fact it was lost while in it's Space Transport prevents it from being rebuilt. Sell it, or lose it in a land battle and everything is a o.k. 8(

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