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Error with textures on hoth and Chandrila (among others)


Deathblower

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I'm having problems with textures, but this is weird. The most notable case is Chandrila so I'll focus on that.

 

The whole level just looks blue, but with ambient lighting, the textures lit up by the lightsaber and other lights are visible, the only way to see properly is to use the scope on the disruptor rifle, then everything appears normal.

 

I'll attach 2 screenshots in another post in a few minutes.

 

If anyone know what the problem may be now, then don't hesitate to let me know.

 

Thanks in advance,

DB

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