BradMick Posted September 5, 2006 Share Posted September 5, 2006 Howdy folks, I recently picked up this and was got to thinking, man...this would be perfect for a Wing Commander mod. So, here is my question: How do I add models to the game? In so far as modeling goes, i've got that handeled, but what i've fallen short of information on is how I get my ships in engine. I've searched high and low and come up short every time. So, if anyone could point me in the right direction, i'd be much obliged. BradMick Link to comment Share on other sites More sharing options...
Arbiter Posted September 5, 2006 Share Posted September 5, 2006 You need to export it to .alo using the 3ds max plugins. Link to comment Share on other sites More sharing options...
BradMick Posted September 5, 2006 Author Share Posted September 5, 2006 It's as simple as that? What about adding hardpoints, engine flares, etc...etc. BradMick Link to comment Share on other sites More sharing options...
Arbiter Posted September 5, 2006 Share Posted September 5, 2006 The hardpoints require bones. Im not too sure about the engine glows and effects because I dont have the program. Sorry. Link to comment Share on other sites More sharing options...
BradMick Posted September 5, 2006 Author Share Posted September 5, 2006 so, by bones, are they just the joints or actual full length bones? Also, i've got Max 8 is the plugin good for 8 or do I have the wrong version. BradMick Link to comment Share on other sites More sharing options...
Arbiter Posted September 6, 2006 Share Posted September 6, 2006 theres a plugin for max 6, and 8 I think. Im not sure what the bones need to be, sorry. If I find a tutorial about it I'll post a link to it. Link to comment Share on other sites More sharing options...
BradMick Posted September 6, 2006 Author Share Posted September 6, 2006 Awesome, appreciate the help. Now, my only other concern would be with naming conventions. I'm assuming whatever i name the bones in Max need to have the same name in the XML file? Or do the weapons all need to be named according to what's already in place? BTW, I did find one deal about XML files, the only reason I know about them. BradMick Link to comment Share on other sites More sharing options...
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