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How do u get mod's into overide


Jacobliver

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ive put 2 mods in my overide as text document's how do i get them to work on the game

 

 

this is what ive got in text document 4 clonetrooper mod heard of it?

 

 

KOTOR Republic Clone Trooper Mod

================================

A part of the Movie Episodes Conversion for Kotor (MECK) Project

 

Version: 1.0

 

Modders:

--------

PRIME

Email: {snip}

Website: warpedproductions.echonetwork.net

 

Credits:

Skinned each armour texture and helmet texture. Jointly skinned the

DC-15 rifle. Created the inventory scripts for the the armour, helmet,

and blaster rifle. Added the scripts to add the armours to the game

as findable items. Created the icons for the armour and helmets in the

inventory.

 

 

BNEEZY

Email: {snip}

 

Credits:

Imported the clone and pilot helmets created by the Jedi Academy AOTC/TC

team. Made the helmets wearable by the PC and party NPCs. Created new

heads to replace those for the Republic troopers.

 

 

XAVIER2

Email: {snip}

 

Credits:

Jointly skinned the DC-15 blaster rifle and created the icon. Edited the

appropriate files to replace the republic troopers and Carth with clonetroopers.

Created the textures for the clone replacement of Carth as well as new clothes.

 

 

[sTGN]LOCUTUS

Email:

 

Credits:

Modeled the DC-15 baster rifle.

 

 

Description:

------------

This mod adds Republic Clone Troopers to Knights of the Old Republic. There are multiple

armours and helmets that reflect those seen in Attack of the Clones. These variants are:

 

Standard Trooper - White

Sergeant - Green

Lieutenant - Blue

Captain - Red

Commander - Yellow

Pilot - Yellow with unique helmet

 

Part 1: Player Items

*******

This adds clone trooper armour that is wearable by players and party NPCs. The mod

includes both body armour suits and helmets, and they can be equiped independently

of each other. Along with altering the characters appearance, the clone trooper armour

provides the following bonuses to the player characters:

 

Body Armour:

Defense +14

Max Dexterity Bonus +0

Limited environmental protection

 

Helmet:

Awareness +4

Immunity to poison

 

Part 2: Clone Trooper Replacement

*******

This replaces all the Republic troopers with Clone Troopers. All other features and

behaviors of the Republic troopers remain the same, with only their appearance altered.

Carth is also altered to look more like the clones from AOTC, as well as provides him

with suitable clothing. His behavior is also not altered.

 

 

Installation:

-------------

This zip file contains two directories. The "player items" directory contains the

armours, helmets, and blaster rifle. The "soldier replacement" directory contains

all the files needed to replace the republic troopers with clone troopers, and turn

Carth into a clone.

 

Extract these files into a directory of your choice. NOTE: make sure that the "use folder

names" option is selected. This will result in the two directories mentioned above

being created with the appropriate files found in each of them.

 

OPTION 1: Player Items

 

Copy all the files from the extracted "player items" dierctory into the KOTOR

"Override" directory. This adds all the armours so that they can be found at various

points throughout the game.

 

OPTIONAL

Cheats can be used to add the armours and helmets to the player character's inventory.

To enable cheats, in your game directory edit swkotor.ini and under [Game Options]

add EnableCheats=1. Start the game then when playing press ' to bring down the console

prompt, which appears as a ">" in the upper left corner. At the console prompt, type

"giveitem <item name>" to add the item to the inventory.

 

The item names are:

 

Soldier: soldier_armour, soldier_helmet

Sergeant: sergeant_armour, sergeant_helmet

Lieutenant: lieut_armour, lieut_helmet

Captain: captain_armour, captain_helmet

Commander: commander_armour, commander_helmet

Pilot: pilot_armour, pilot_helmet

Rifle: g_w_hvrptbltr097

 

 

OPTION 2: Trooper Replacement

 

Copy all the files from the extracted "soldier replacement" dierctory into the KOTOR

"Override" directory.

 

Once the files have been moved to the Override directory, the player items and soldier

replacement directories can be deleted.

 

 

Uninstall

---------

Simply remove all the files from the Override directory.

 

 

Known Issues:

-------------

When the Republic troopers are replaced with the clone troopers, they loose their head

animations. The result is their necks appear "stiff". This shouldn't be

too noticable though.

 

If you encounter other issues, please report them to Prime's email address specified

above. We will do what we can to correct them.

 

NOTE: if you already have a modified appearance.2da or heads.2da file in your Override

directory, DO NOT replace those with the versions included in this mod. This will

have undesirable affects on the other mods. You will have to choose which mod you

want to use.

 

 

Acknowledgements:

-----------------

Thanks to the AOTC/TC for allowing us to use his awesome Jedi Academy clone trooper

helmets and skins. Thanks to all the members of the team for coming together and

working on this mod.

 

Thanks to Fred Tetra for creating the truly fantastic kotor editing tool. Also

a appreciative shout out to the many friendly folks at the Lucasforums' Holowan

Laboratories board who have provided guidance and insight as well as answering

numerous questions.

 

Finally, thanks to Bioware for making a truly kick ass game...

 

 

Conditions:

-----------

This mod is not supported in any way by Lucasarts or Bioware.

 

You may alter or modify these files for your own personal use.

 

If you wish to use any or all of these files for you own public mod, please

contact ALL OF US for permission at the email addresses at the beginning of this file. If

we grant permission, please give us credit and include this readme file with your mod.

 

If you wish to use the clone trooper helmets in a mod, you will also have to get permission

from the models' creators, the AOTC/TC team (http://www.aotctc.com/).

 

 

 

 

 

 

 

 

deos it sound right?

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(shakes head) when you install the zip/rar file with the mod inside send it to the overide the nunzip every thigfn from it into the overirde and it should work also i think here on this sites theres a sticky with that in it but theres also oen on kotor 2 fiels that tell you how to do it

 

INSTRUCTIONS

1) download mod zip/rar

2) put it in overide unzip it to the overide

3) read the read me

4) get it in game

5) use it

Steps for jerks

--------------------------------------------------------------------:

6) then find somethign in it to complai naobut or be a jerk about :

7) email mod creator and complain abotu the tinyist thign wrogn with it :

--------------------------------------------------------------------

 

hope that helps

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