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Start A New Moudle Script


ace92

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Ok.

 

First thing I would do is make sure your script is actually firing. You can do this by adding a debug function like SendMessageToPC.

void main()
{
SendMessageToPC(GetFirstPC(), "Trying to start 008ebo module");
StartNewModule("008ebo");
}

Compile that as your script and then check your Feedback page to see if the message "Trying to start 008ebo module" is listed. If it is not, then the problem is with the .dlg file.

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will it work although i attached to converstion?
Yes, the SendMessageToPC just writes text to your Feedback page, it doesn't interrupt the conversation (if that's what you meant).

and where will the "Trying to start 008ebo module" will show up?

check your Feedback page
;)

That's the same place that the whereami armband writes its info (screenshot)

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Okay. Let's confirm the obvious:

1. The .nss has been successfully compiled to an .ncs file.

2. The .ncs is in your Override folder.

3. Your modified .dlg file is in the Override folder.

 

If all those are correct, perhaps you could post a screenshot of DLGEditor showing the dialog branch where you are trying to fire your script.

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