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Modeling Help


Taurian

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Modeling help request...preferably from someone that has already made, and added models to eaw.

 

I am using Autodesk 3ds max8. I am pretty good at modeling, i know how to skin, and I can bone figures for animation. I also have the export module for 3ds max8 .alo format.

 

my problem lies here. I do not know how to go about boning a ship model for eaw. Do you have to have a bone hierarchy? if so, what is it? Are their any rules I should know about?

 

If anybody can help, I will offer to do some modeling for them in exchange. thanks.

 

Taurian.

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