robo85045 Posted December 13, 2006 Share Posted December 13, 2006 Posting it here since the bug report site is down, and I will probably forget by the time it comes up. In basic/docs/OJP_vehicles.txt, there are 2 lines that are conflicting: under "TRANSITION ANIMS" NOTE: The turnWhenStopped option needs to be set to 1 for the next two transitions to possibly occur - since otherwise you would not be able to turn on the spot at all. under "Base game .veh parameters:" turnWhenStopped //Doesn't do anything. I never used the veh system, so I dont know which one is correct, although I assume that turnWhenStopped does indeed work. At any rate, I will leave it for someone who knows more about vehicles to fix. Link to comment Share on other sites More sharing options...
razorace Posted December 13, 2006 Share Posted December 13, 2006 I don't know either, but I think that was an addition made by Phunk. I think it made it so vehicles could turn directions while not moving. Link to comment Share on other sites More sharing options...
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