razorace Posted December 29, 2006 Posted December 29, 2006 You could create a new event that just transmits the min/maxs and then creates the box on the client side. OR Just reconstruct one of the debug draw cube (or something like that) on the server side using debug lines.
ensiform Posted December 29, 2006 Author Posted December 29, 2006 Using events is bad ... Then players without it will get kicked because of bad event and im not gonna make it send to only people with it or not at all if not everyone has client. I want it to show to all i guess... I'll try the second one there.
razorace Posted December 30, 2006 Posted December 30, 2006 Well, be careful. Sending too debug line effects seems crash clients especially if the sv_fps is set to something other than 20.
ensiform Posted December 31, 2006 Author Posted December 31, 2006 nobody said they are staying on forever, its just for drawing fakebrushes when creating them. And there is no need to set sv_fps higher than 20 with unlagged.
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