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Kreia's Mechanical Hand


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Here it is, i slaved my butt of for at least a month before i gave up, and then another month when i decided to give it another go, and now its finally finished.

 

The Readme is as follows:

 

[TSL] Kreia's Mechanical Hand... Author: Master Zionosis... Date: 03/03/07...

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Description

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This mod will allow Kreia to be able to get a mechanical hand from a mechanic on Narr Shaddaa, and when leveling up, be able to choose the Two Weapon Fighting Feats. The mechanic's name is Gurron, and will be right next to the corner on the landing pad of Narr Shaddaa, he will have a little quest for you to do in order to get the hand

 

Installation

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to keep things in your Override folder organised, place the "Kreia's Mechanical Hand by Master Zionosis" folder in the Override folder extracted from the .rar archive straight into the kotor 2 Override folder, the game will still be able to read the files in it.

 

 

Uninstallation

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Just remove these files from the Override folder in your K2 directory.

 

 

Adknowledgements:

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A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool.

 

and a major thanks to Glovemaster, if it wasn't for him I'd still be stuck at 95%, and this mod would of been gavering dust, so thank you Glovemaster.

 

Also, a big thank you to Stoffe for all her scripting advice, thanks to Stoffe, Kreia can now learn the Two Weapon Fighting Feats.

 

And a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this.

 

Website

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Visit my website for info on more of my mods

 

http://masterzionosis.proboards82.com/.

 

And also visit the KotOR 1 restoration project: Team-Jawa, that i am part of to keep upto date:

 

http://team-jawa.kotor2files.com/

 

http://team-jawa.kotor2files.com/forum/index.php

 

 

 

You can download it from KotOR Files, Here: Kreia's Mechanical Hand (KotOR Files)

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