sekan Posted July 25, 2007 Share Posted July 25, 2007 Can any body give me a script that makes a npc start a to talk with the pc when the pc is near the npc location. An example whould be the dark jedi on Tatooine. Link to comment Share on other sites More sharing options...
Master Zionosis Posted July 25, 2007 Share Posted July 25, 2007 Can any body give me a script that makes a npc start a to talk with the pc when the pc is near the npc location. An example whould be the dark jedi on Tatooine. Overall that was done through a trigger, that has a script attached to it. You place the trigger in the module, then you attach a script that initiates a dialogue. That script would be: void main() { ActionStartConversation(GetFirstPC(),"dlg_filenamehere"); } Also There is a great tutorial here by Darth333 that teaches you how to set triggers. Hope this helps. Link to comment Share on other sites More sharing options...
sekan Posted July 25, 2007 Author Share Posted July 25, 2007 Thank you for a quick answer. Link to comment Share on other sites More sharing options...
Master Zionosis Posted July 25, 2007 Share Posted July 25, 2007 I'm always happy to help. Link to comment Share on other sites More sharing options...
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