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'StreamSounds' Extraction


southern_fox

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Hey there,

 

I need a little help extracting files from the ‘StreamSounds’ folder in KOTORII. A bit embarrassing actually, I can usually do these things with no problem, but these files are stubborn.

 

I’m trying to convert the following into .mp3 format to make them playable for certain modifications I’m doing:

 

al_cantina_band.wav

al_jazz.wav

al_bar_beat03.wav

al_club_beat01.wav

al_club_beat02.wav

 

These files play on Nar Shaddaa (I think). The files are obstinately unwilling to be made into .mp3 format or be heard outside of the game (even using .wav players) the same way the rest of the soundtrack can easily be made so.

 

Simply rewriting the back extension to .mp3 does not achieve any results, and the music is unreadable to all media players. I’ve tried conversion using WavePad and Audacity, and I don’t seem to have any luck. I’m dimly aware that Fred Tetra’s KOTOR Tool can/might extract certain sounds, but I’m not familiar with it.

 

Has anyone had any luck converting and successfully reading these files outside of the game?

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Make sure you use the Miles Sound Tools from Rad you can get them http://www.radgametools.com/miles.htm they are in miles format there is a player and a converter and the tools are free.

 

I appreciate the help, but even this does not seem to work.

 

I've explored the options inside the Miles Sound Studio, and the music comes out as a blur no matter what. I'm definitely sure I'm missing something here.

 

I also tried to decompress the file and I'm told that there is no available codec for the requested file. Perhaps this? Or am I on the wrong track entirely?

 

What process did you use to get the final results, if I may ask?

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I did not actually try those sound files until now and it is doing the same thing to me so I am not sure only reason I said Miles Sound Studio is because I know most of the sound files use that.

 

Sorry I could not be of more help

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I did not actually try those sound files until now and it is doing the same thing to me so I am not sure only reason I said Miles Sound Studio is because I know most of the sound files use that.

 

Sorry I could not be of more help

 

Its all good. I managed to crack it using GoldWave.

 

Thanks.

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How do you do it using GoldWave?

 

It was a bit screwy at first, but once the file is out, but the results are solid.

 

http://www.goldwave.com/release.php

 

Open the file using GoldWave v5.20, and make sure to have the ‘LAME mp3 encoder’

(these dudes have a sense of humor). After downloading that, just drop the file ‘lame_enc.dll’ into the main GoldWave directory. From there, you can just right-click the music file and ‘open with’ GoldWave.

 

That sets you up.

 

I noticed that I had problems opening the file with GoldWave at first. It would just freeze the program, but try restarting your computer if you have the same problem as I did. Then it worked. I don’t know why this was.

 

As far as playing the music, it seems that it plays far faster than it should (probably due to its compression, I guess?). Go to the top toolbar and go to ‘Effects’, then to ‘Time Warp’, and adjust the bar from 100% to 50%. From there, just save it as an mp3.

 

There is also a small, mostly unnoticeable, 'blip' sound at the beginning of the sound file, but I can either edit this out or maybe change the speed at which I adjusted the file under GoldWave.

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  • 4 weeks later...

The same thing I had with other programs, that could or couldn't at all open files from KOTOR. Generally I used Nero WaveEditor, but after installing a newer version it wound't read the wav from Knights. So I changed the format from wav to mp3 first (manually), then tried to open in WaveEditor. Funny, but I opened it and could see the wave line, but it couldn't play it. The pint is that it could transform the mp3s to wav again, so that they worked properly.

 

Oh, almost forgot. I had to put lame_enc.dll into the folder of the Wave Editor - it helped it recognize it.

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