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Can a head hook can be moved


LORD SPARTAN

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Hi, I recently restarted working in my work in progress and was confronted with some problem. I edited a model, I only moved vertex and I use TSLreplacer to compile it and it work fine except the head is too high. Can I lower the head hook and still use TSLreplacer to compile it, or I will have to use Modlop wich don't support soften edges and makes all the welding lines appears.

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Hi Lord Spartan,

 

I don´t know if that would work, if the hook mesh can be selected in the Replacer, then I guess it could work, otherwise I don´t think so. But don´t use MDLops to compile heads, it will get a little screwed.

 

Kha :D

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Hi Lord Spartan,

 

I don´t know if that would work, if the hook mesh can be selected in the Replacer, then I guess it could work, otherwise I don´t think so. But don´t use MDLops to compile heads, it will get a little screwed.

 

Kha :D

 

Hi Kha! Longtime no see! Well it's not a head model I am editing but a body, that's why I mentionned the lines problem, but I'll check this right now on replacer.

 

«Test done, no headhook, but I have a head_g showing, does it have the same abilities?»

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«Test done, no headhook, but I have a head_g showing, does it have the same abilities?»

 

No, they are different, the head_g works like a bone to move the head, and the headhook, I think, is where it places the head.

 

Since it is a body model you can use Mdlops, and yea... unfortunately the lines will appear... and the replacer won´t allow you to change the headhook position.

 

Nice to see you.

Kha

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