Lucied Posted January 2, 2008 Share Posted January 2, 2008 ok i have a question is anybody is willing to help me. i have my files and right now it is set to have the starforge robes in the 2da file i suppose to the hooded unmasked version, now i wanted to see if i can change it back to the normal version of the starforge robes, if so what are th entrees i would change if anybody is willing to give me a hand? i know how to edit the 2da files i just do not know what entry to change and what name to change it to Link to comment Share on other sites More sharing options...
stoffe Posted January 2, 2008 Share Posted January 2, 2008 I wanted to see if I can change it back to the normal version of the Starforge robes? If so, what are the entries I would change? The modelj and texj columns in the appearance.2da file determines the model and texture used for each appearance type. The standard values in the texj column is PMBJ for all player appearances, while the value in the modelj column depend on the gender and class (body size) of the character. You can see that in the label column, where, for example P_MAL_A_LRG_01 is a Male Soldier (Large) appearance type or P_FEM_B_MED_01 is a Female Scout (Medium) appearance type. Female Scoundrel (Small): PFBJS Female Scout (Medium): PFBJM Female Soldier (Large): PFBJL Male Scoundrel (Small): PMBJS Male Scout (Medium): PMBJM Male Soldier (Large): PMBJL Link to comment Share on other sites More sharing options...
Lucied Posted January 2, 2008 Author Share Posted January 2, 2008 ok well ive been expermenting, trying to figure it out, so is it a file in my override that is keeping it to the hooded robes or is it something in my appearnce 2da or is it both? Edit: aha ureka i figured it out thanks stoffe you can delete this topic if youd like or lock it whatever you feel is appropriate Link to comment Share on other sites More sharing options...
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