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K1:Effect Duration Question


oninotaki

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Ok I want to tweak the duration of certain force powers and energy shields. Can someone please point me in the direction of the file that I need to edit to do this? I can find 2da files that contain all the other info for force powers/energy fields I just cannot find the ones that contain the duration of the effect.

 

Thanks in advance

 

*Added 1-31-08*

Ok I am having a hard time changing the duration of the burst of speed, resist energy, and force aura chain of powers. I can find, and open the file that contains their scripts, and I have read the how to add force effects tutorial so I know roughly what I am looking for in the scritpts that controls the durations. However all the lines of script that show how the effect is applied say false and have what appear to be their durations in script other then what the adding for effects tutorial implies.

 

I was able to change the duration for shields no problem, but this one is just driving me bonkers, can someone help me to understand what the script is that I need to be altering on these powers so that I can increase their duration?

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Ok I want to tweak the duration of certain force powers and energy shields. Can someone please point me in the direction of the file that I need to edit to do this? I can find 2da files that contain all the other info for force powers/energy fields I just cannot find the ones that contain the duration of the effect.

 

The effects of force powers, grenades, shields and medkits are scripted. For the standard force powers in the game this is handled by the impact script k_sp1_generic. This file only contains a call to a function present in the k_inc_force include file though, which does all the work. The durations of the force powers are set in this script when the effects are applied.

 

The energy shields are handled by the k_sup_bands script in a similar fashion.

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The effects of force powers, grenades, shields and medkits are scripted. For the standard force powers in the game this is handled by the impact script k_sp1_generic. This file only contains a call to a function present in the k_inc_force include file though, which does all the work. The durations of the force powers are set in this script when the effects are applied.

 

The energy shields are handled by the k_sup_bands script in a similar fashion.

 

thanks! that was exactly what I was looking for!

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thanks! that was exactly what I was looking for!

 

I found what I was looking for but am having a real hard time altering the duration of some of the force power buffs, can someone help me understand how to increase the duration on the force powes burst of speed, resist energy, and force aura?

 

Thanks in advance.

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