Jump to content

Home

Question about a force power script.


Exile007

Recommended Posts

Okay, I did everything needed to get the power in game, and it worked great!Except that the effect I wanted (lightning) will not show up, so my power now will apply the force push effect, but not the lightning one, so my target will be pushed back by nothing. This is the script I am using

 


#include "k_inc_force" 

void main() 
{ 
   SWFP_DAMAGE_TYPE = DAMAGE_TYPE_LIGHT_SIDE; 

   object oSource = OBJECT_SELF; 
   object oTarget = GetSpellTargetObject(); 

   effect eBeam = EffectBeam(1021, oSource, 3);
   effect eVFX = EffectVisualEffect(1014);
   effect eDamage = EffectDamage(GetCasterLevel(oSource)*10);

   ApplyEffectToObject(1, eBeam, oTarget, 8.0f);
   ApplyEffectToObject(1, eVFX, oTarget, 3.0f);
   ApplyEffectToObject(1, eDamage, oTarget, 2.0f);
}

Can anyone tell me what I did wrong?

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...