Tinny Posted March 22, 2008 Share Posted March 22, 2008 Hey guys, I made a check in t2_trace that if it checks for a very large npc (we're talking atat and mutant_rancor size here) that it should use a ghoul2 trace instead. This does allow me to do cool things like crawl through an atsts legs etc, but its CPU intensive. One glitch I did come across though was that many times when I collide with the npc I stick do it where I jitter back and forth and am not able to free myself from it. Does anyone know what's going on? Link to comment Share on other sites More sharing options...
razorace Posted April 10, 2008 Share Posted April 10, 2008 sounds like the data that is returned to the movement code is different. Is this for vehicles, people, or both? Link to comment Share on other sites More sharing options...
Tinny Posted April 10, 2008 Author Share Posted April 10, 2008 Its for a person interacting with the ATAT npc. Link to comment Share on other sites More sharing options...
razorace Posted April 10, 2008 Share Posted April 10, 2008 what happens when a vehicle goes thru? Like an AT-ST or tauntan? Link to comment Share on other sites More sharing options...
Tinny Posted April 10, 2008 Author Share Posted April 10, 2008 Ooh, I haven't tried anything as big as an atst, but a swoop is going so fast that it hardly gets stuck due to its acceleration. It will accelerate faster in that one frame than the jitter will pull it back if that makes sense. Link to comment Share on other sites More sharing options...
razorace Posted April 11, 2008 Share Posted April 11, 2008 Yeah, try something slower that walks on the ground. It's possible that the issue is isolated to one type of object movement. Link to comment Share on other sites More sharing options...
ensiform Posted April 11, 2008 Share Posted April 11, 2008 Keep in mind all the g2 stuff isn't as complete as it is in SP. This could also be an issue. Like, they do actually have hit-boxes in some cases where you think its g2 but not rly. Look at the rancors for example, try hitting their head nothing happens but making marks. Gotta hit their crotch area or so before it does anything. Link to comment Share on other sites More sharing options...
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