elijahyago Posted June 15, 2008 Share Posted June 15, 2008 i have placed a vehicle spawn and assigned it to designated team, then i went and edited the ABCc_con.lua file doing this: ReadDataFile("SIDE\\rep.lvl", "rep_inf_ep2_rifleman", "rep_inf_ep2_rocketeer", "rep_inf_ep2_engineer", "rep_inf_ep3_officer", "rep_inf_ep2_jettrooper", "rep_hover_fightertank", "rep_hero_anakin", "rep_hover_barcspeeder", "rep_inf_ep2_marine", "re_fly_assault_dome", "rep_fly_gunship_dome", "rep_fly_gunship", "rep_walk_atte") - adding this line and, -- Level Stats ClearWalkers() - uncommenting this line by removing these "--" AddWalkerType(0, 4) -- special -> droidekas AddWalkerType(1, 1) -- 1x2 (1 pair of legs) AddWalkerType(2, 0) -- 2x2 (2 pairs of legs) AddWalkerType(3, 3) -- 3x2 (3 pairs of legs) -Adding the # of units SetMemoryPoolSize("CommandWalker", 3) - adding this line result, freez up at loading screen! does any one know what step i'm missing here? Link to comment Share on other sites More sharing options...
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