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vehicle issues with swbf2 help!!!


elijahyago

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Posted

i have placed a vehicle spawn and assigned it to designated team, then i went and edited the ABCc_con.lua file doing this:

 

ReadDataFile("SIDE\\rep.lvl",

"rep_inf_ep2_rifleman",

"rep_inf_ep2_rocketeer",

"rep_inf_ep2_engineer",

"rep_inf_ep3_officer",

"rep_inf_ep2_jettrooper",

"rep_hover_fightertank",

"rep_hero_anakin",

"rep_hover_barcspeeder",

"rep_inf_ep2_marine",

"re_fly_assault_dome",

"rep_fly_gunship_dome",

"rep_fly_gunship",

"rep_walk_atte") - adding this line

 

and,

 

-- Level Stats

ClearWalkers() - uncommenting this line by removing these "--"

AddWalkerType(0, 4) -- special -> droidekas

AddWalkerType(1, 1) -- 1x2 (1 pair of legs)

AddWalkerType(2, 0) -- 2x2 (2 pairs of legs)

AddWalkerType(3, 3) -- 3x2 (3 pairs of legs) -Adding the # of units

SetMemoryPoolSize("CommandWalker", 3) - adding this line

 

result, freez up at loading screen!

 

does any one know what step i'm missing here?

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