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writing out old fragments?


Grassh0pp3r

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Ok, so I've recently been trying to use the jampDed,the dedicated server raven released so other people could try some of my new maps.

 

Every time someone connects that does not have my maps they get disconnected. I turned on downloads using "sv_allowdownload 1" and set "sv_pure 0" , but people still get disconnected after they join.

 

On the JampDed it will say, [iSM] SV_SendClientGameState<> [2] for playersname, writing out old fragments, right before disconnecting the player.

 

Please help!! :(

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Do the people connecting already have your maps in thier base folder?

Also if they do not, have they enabled auto download in thier games setup? I know I don't because of poor transfer rates over jka.

 

Little more info please.

 

Edit: Sorry I noticed you said people who do not have your maps, iggy the first question.

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