plokoon87 Posted October 23, 2008 Share Posted October 23, 2008 Hey I am working on modding EAWFOC. I am rescaling the land units to the buildings, so that the men actually are the correct proportion to the buildings. The only thing is that when my men start fighting with the agressor, they are so small that the blaster shots just go over their heads. The same thing is happening with the turrets. What value in what XML do I need to edit to get this to work properly? Any advice is appriciated, thanks! Link to comment Share on other sites More sharing options...
Guest DarthMaulUK Posted October 24, 2008 Share Posted October 24, 2008 Hi there, you're best bet is to visit the Petroglyph Mod forum for a swift answer. Many modders still hang out there and can help you Link to comment Share on other sites More sharing options...
Chandler Posted October 24, 2008 Share Posted October 24, 2008 <Ranged_Target_Z_Adjust> is telling attackers to fire at typically 7, by default for infantry, units from ground level, except you've scaled the actual unit (and thus the collision mesh) to be less than 7 units tall. Rescale <Ranged_Target_Z_Adjust> by the same factor as you scaled the unit. Link to comment Share on other sites More sharing options...
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