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How to make a NPC say a different conversation?


bindo245

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(Kotor 1)

 

Hello,

 

I need some help on dialogue, When making a conversation how do you make a npc say different line?

 

eg: I talk to him 1st time : hello

bye.

 

Talk to him again : hello again

bye

 

 

Can anyone tell me what script it is or what ever it is.

 

Thanks.

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On on of the nodes for the player response put k_act_talktrue into the script to run field.

 

And one the node for 'hello again' put k_con_talkedto into the script to determine if node is available field.

 

Remember that any nodes with a conditional need to placed first in the dialog file.

 

--Stream

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