Star Admiral Posted November 20, 2008 Share Posted November 20, 2008 One of the things I've noticed after playing through K1 for the first time last week was the complete lack of AI intelligence in TSL, even after installing the Improved AI mod. My allies have no problem casting a huge number of buff powers ranging from Energy Resistance to Battle Meditation to Valor. However, the enemy NPCs don't cast any powers, whether it be simple Sith Assassins or Darth Sion. Contrast that with K1, in which one of the first powers the Sith would cast is Force Immunity, followed by any number of Stun/Fear/Push powers. Is there a reason for that? Or perhaps a mod that fixes this deficiency? - Star Admiral Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.