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Male head problem


Ki_Shodar

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k200002copyrr0.jpg

 

I'm having a problem with one of the default heads as pictured above. Whenever he get's into a combat stance or during certain cutscenes, part of a polygon starts sticking out the side of his face.

 

I've gone and located the mdl/mdx of that head through Kotor Tool and got it loaded into GMax. What I've found is that the tongue in the bugged head is connected to the "f_tonguetip_g", "head_g" & "PMHH01" bones.

 

I've loaded 2 other male heads that work fine in game for comparison, and the tongues from them both only link to the "f_tonguetip_g" & "f_jaw_g" bones.

 

Can anyone help me out here?

 

The bugged model is "PMHH01.mdl" & "PMHH01.mdx". If someone could send me their copies of these files so I can compare it with mine, that would be good.

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Well, I seem to have managed to fix the problem.

 

The back vertex's of the tongue weren't connected to any bones, so whenever the head moved they stayed in the same place.

 

Deleted those vertex's and got the model back in game and everything seems good so far.

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