TheMysteriousStrange Posted September 23, 2009 Share Posted September 23, 2009 Here is a list of bugs I found in the 6-level demo. Just to make this mod even better! 1.Bad hinting causing door to 'toggle', if you know what I mean. Show spoiler (hidden content - requires Javascript to show) 2.Misaligned texture Show spoiler (hidden content - requires Javascript to show) 3. Why would the imps put crates on top of the roof there??? Show spoiler (hidden content - requires Javascript to show) 4. Nonclipped rock models and badly stretched texture Show spoiler (hidden content - requires Javascript to show) 5. Terribly repeating texture (and the texture itself is actually a very ugly one) Show spoiler (hidden content - requires Javascript to show) 6. Should've been caulked Show spoiler (hidden content - requires Javascript to show) 7. An entire wall made of z-fighting Show spoiler (hidden content - requires Javascript to show) 8. Nonsolid things Show spoiler (hidden content - requires Javascript to show) 9. Little thingy Show spoiler (hidden content - requires Javascript to show) 10. Misaligned textures on crates Show spoiler (hidden content - requires Javascript to show) Show spoiler (hidden content - requires Javascript to show) 11. Lazy clipbrushing (you can stand on nothing) close to the spawn point. Show spoiler (hidden content - requires Javascript to show) There are also a number of crates in Gromas that have caulk on the backside, even though you can get behind them. This is excluding the ones in the closed Bug thread. Hope this helps to improve the mod. Link to comment Share on other sites More sharing options...
darkmaan Posted November 2, 2009 Share Posted November 2, 2009 and cinematics Link to comment Share on other sites More sharing options...
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