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Modeling an Anthro Head - TSL


gsusfrk

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I was interested in incorporating an anthro into TSL, (a badger to be exact) but I'm kind of a novice with modeling and the technical side of removing/making heads (wow, that sounds morbid). Could someone be willing to "hold my hand" through the process? By the way, I don't care if the head isn't animated; a static head will do fine if it needs to be that way. I'll try to get some concept sketches done and up soon.

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