Fireflywater Posted October 17, 2010 Share Posted October 17, 2010 1. How do you make a weapon have a lock on? Rockets can do that, I've somehow managed to get it to lock onto infantry. But I want it to work with "rep_weap_inf_rifle"s bullets. 2. How do you re-name weapons and classes. I'm okay for making weapons in general, however, when ever I put them on a class it's called "0x", I want to change that. 3. Is it possible to add classes along with the normal 5 classes? Please help me out. Link to comment Share on other sites More sharing options...
jeffcorn Posted October 17, 2010 Share Posted October 17, 2010 1. How do you make a weapon have a lock on? Rockets can do that, I've somehow managed to get it to lock onto infantry. But I want it to work with "rep_weap_inf_rifle"s bullets. 2. How do you re-name weapons and classes. I'm okay for making weapons in general, however, when ever I put them on a class it's called "0x", I want to change that. 3. Is it possible to add classes along with the normal 5 classes? Please help me out. For #1 change all you weapons in the common folder I think that's right but I could be wrong, it's been along time since I modded BF. For #2 you have to localize them. For #3 No you can't add additional classes Link to comment Share on other sites More sharing options...
Fireflywater Posted October 17, 2010 Author Share Posted October 17, 2010 For #1 change all you weapons in the common folder I think that's right but I could be wrong, it's been along time since I modded BF. For #2 you have to localize them. For #3 No you can't add additional classes Thank you for the help. However, how do you "localize"? As for number 1, I put "LockOutAngle (something like that)" on the rifle and those little marks appeared near the crosshair so I think I'm doing something right. Oh and this is a specific weapon too. I don't want to make every weapon be lock. Link to comment Share on other sites More sharing options...
Fireflywater Posted October 17, 2010 Author Share Posted October 17, 2010 Oh, and just a note, I'm not making a map. I'm just editing the weapons and then replacing them in GameData/Data/_LVL_PC/Side/x.lvl I'm guessing I have to somehow get _LVL_PC/Shell/ENG/shell.lvl (assuming it's the language file) and edit that? Link to comment Share on other sites More sharing options...
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