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Tatooine Calo Nord Crash


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I'm currently playing K1 again with quite a few mods.

Everything worked fine until I found the Starmap on Tatooine. Afterwards, when I leave the cave and meet Calo Nord, the game always crashs after I've seen his swoop from three angles. The screen fades to black as it's supposed to but instead of starting the conversation, the game simply crashs.

Sadly I couldn't find any solution to this problem yet, I do have a suspicion however. I'm using WotOR and I think that it's bp_calo_ambush_2.utc might be the cause for my problem. But I already tried removing it from my Override and even changed Calos soundset back to "Calo Nord" instead of "Bantha" as it was in WotORs version but even if I reload a save where I have not visited the Eastern Dune Sea, the game still crashed at the exact same spot every time.

There is a few older threads here on Lucasforums where people have the same problem but no one seems to have found a solution:



The only hint I found, which also suggests that WotOR is the problem is this post:


But as I said, I tried everything with WotORs files I could think, so that does not really help me...


And now I'm pretty much out of ideas.

The AR_ERROR.log says "Names Differ: I_Null i_mask_001" if that helps in any way.

Every help would be very appreciated since I'd like to continue my playthrough without cheating around this fight.

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  • 1 month later...

Just in case anyone reads this thread and needs a solution, I found it and it was probably the most common cause for KotOR crashes ever...

Just open your swkotor.ini and add Disable Vertex Buffer Objects=1 to the Graphics Options section.

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