Overlord Posted August 18, 2001 Posted August 18, 2001 I have one question 1. How thew heck are you editing JKII when it hasnt came out yet? End Of Question
Kumba Posted August 18, 2001 Posted August 18, 2001 By using Elite Force and Jedi Knight to doing mapping, and making models with 3ds max and uuh textures with Adobe Photoshop. Then when Jk2 comes out we convert everything over
Overlord Posted August 19, 2001 Author Posted August 19, 2001 COOL But what if they cant convert [ August 18, 2001: Message edited by: Overlord ]
Kumba Posted August 19, 2001 Posted August 19, 2001 Allow me to correct my above statement... by using EliteForce and Q3... not Jedi Knight. Ef and Q3 are the engine as Jk2 so converting will be VERY EASY.
Overlord Posted August 20, 2001 Author Posted August 20, 2001 What about milkshape 3d would that work?
Kumba Posted August 20, 2001 Posted August 20, 2001 For doing models, we're using 3dsmax and milkshape
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