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Polygon count of JK2


psycoglass

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of coarse its possible, they could probably make engines that can handle 10 times the polys in q3, the only problem is that most peoples computers couldnt handle the engine, so thats y they have to make the polycount and various other things lower because they wont get that many sales if they make a game that only top of the line computers have a chance at handling.

 

if it is double roughly how many polys are we looking at here?

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folks, quake3ta isnt all that demanding...even on the torture tests, mid level systems with good video cards (seeing a pattern here folks? :) ) have been pulling over 100fps ...easily =) 32@12x10 max gfx...so im not exactly worried about system requirements...if it makes people go out and buy a video card, so be it; it helps our economy. therefore, i say, make the system requirements 1ghz...

 

there, theres my patriotic 2 cents =)

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