Guest TomChick Posted December 7, 2001 Share Posted December 7, 2001 Some mechs have room to transport troops, but I haven't found any use for this. Do any of you guys use this feature? How does it come in handy? -Tom Link to comment Share on other sites More sharing options...
Guest Chad Skywalker Posted December 7, 2001 Share Posted December 7, 2001 On Hard and Hardest mode the computer will target your workers first. So it is a safe way to move in and then build up some buildings/turrets. At least that is my experience. Link to comment Share on other sites More sharing options...
captain_drake Posted December 7, 2001 Share Posted December 7, 2001 yeah and you can use them to for a surprise atack if you use five mechs each with a trooper you can double your attack numbers Link to comment Share on other sites More sharing options...
DroideCog Posted December 7, 2001 Share Posted December 7, 2001 you move in a force of mech destroyers. not wanting to risk the carnage of mech destroyer vs mech destroyer battles, your opponent moves in a force of grenadiers to waste your force. Imagine his surprise whtn you unload your Droidekas and proceed to waste his grenade troops:D also, it allows tyou to keep special purpose units (like AA or grenade troops) safe while they are not needed Link to comment Share on other sites More sharing options...
Grimjack Posted December 7, 2001 Share Posted December 7, 2001 I'll transport some workers or medics in mechs so I can heal on the battlefield. When my army isn't in combat I just pull them out and put them to work. With Assult Mechs and Jedi/Sith it's a lot cheaper to repair/heal them then it is to make new ones. I suppose you could also take some workers with you and drop them off to make a forward base while you attack his town. I really can't see mechs being used as a troop transport since most of the units are faster then them to start with. Link to comment Share on other sites More sharing options...
captain_drake Posted December 7, 2001 Share Posted December 7, 2001 yeah but the sorry thing is you can onlay carry one if you could carry more it whould be of more use Link to comment Share on other sites More sharing options...
Tie Guy Posted December 7, 2001 Share Posted December 7, 2001 I always fill mt ATATs/MTTs with troops so that when i get to the base i just let them off and SUPRISE, i just about doubled my firepower. Link to comment Share on other sites More sharing options...
Guest Kudar Posted December 7, 2001 Share Posted December 7, 2001 I think it would be better if your opponent didn't see the signal that you had troops inside the unit Link to comment Share on other sites More sharing options...
Guest Supreme Warlord Posted December 7, 2001 Share Posted December 7, 2001 Agreed Kudar but however like the previous post said "suprise" They have the element of suprise because the enemy does not know what is in it. So it make it worthwhile. I do this alot when attacking. it help me a great amt. Like for instant workers can get to their work site very quickly if i was to build a fortess inside their base. So I unload 10 workers and not a single blaster fire has come up on them when they enter the base the carrier absorbs it. Hope this explain why it has that feature Link to comment Share on other sites More sharing options...
Guest IdLe_WorkeR Posted December 7, 2001 Share Posted December 7, 2001 Good thread! Link to comment Share on other sites More sharing options...
captain_drake Posted December 7, 2001 Share Posted December 7, 2001 yes it is but why does the mech destryoer only carry one why not 3 or 5 that whould be neet Link to comment Share on other sites More sharing options...
Guest Supreme Warlord Posted December 7, 2001 Share Posted December 7, 2001 ATAT can carry five if you want to know that... any assault mech carries five. Link to comment Share on other sites More sharing options...
captain_drake Posted December 7, 2001 Share Posted December 7, 2001 well i knew that Link to comment Share on other sites More sharing options...
Guest Chad Skywalker Posted December 7, 2001 Share Posted December 7, 2001 The Mech Destoryer is a smaller unit, thus only room for 1.. The Hvy Mechs (Tech Level 4) i believe can carry 10. Come to think of it my buddy did put in a bunch of Jedi Master in one and unleased them, that hurt alot. Link to comment Share on other sites More sharing options...
captain_drake Posted December 7, 2001 Share Posted December 7, 2001 so if were going by size the at-at and the rest should have at least ten Link to comment Share on other sites More sharing options...
Guest TarlSS Posted December 8, 2001 Share Posted December 8, 2001 They're so you can shield your troops from the burst-fire of Assault mechs. Run in with your mech destroyers, kill the assault mechs/Strikemechs/Droidekas , then unload the troops. Or you can put workers in them to keep them safe so you can build at the enemy. Or Jedi, etc. Link to comment Share on other sites More sharing options...
Dvlos Posted December 8, 2001 Share Posted December 8, 2001 Originally posted by DroideCog you move in a force of mech destroyers. not wanting to risk the carnage of mech destroyer vs mech destroyer battles, your opponent moves in a force of grenadiers to waste your force. Imagine his surprise whtn you unload your Droidekas and proceed to waste his grenade troops:D also, it allows tyou to keep special purpose units (like AA or grenade troops) safe while they are not needed Grenadiers also lay waste to droidekas, I would load them up with BH Link to comment Share on other sites More sharing options...
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