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Need help in my MOD, Tactical Command.


Guest 128th Interceptor

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Guest 128th Interceptor

Well, since I've heard everyone saying that we need more posts, here's something to look at. I'm making a Multiplayer MOD for Half Life named Tactical Command. I've already finished the menu interface and a level, but I will need more people in my team: there are only two members for now, me, lead programmer and project leader, and FlamebirdFenix who's a mapper.

 

Now, if anyone thinks he can be apart of my team, or if you have ANY experience in Scipting or modding a FPS, please reply.

 

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Luke I'm on the other side of the planet,we've got trouble! It's the 128th TIE Interceptor Squadron!

welcome.to/roguesquadron

 

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Guest 128th Interceptor

Let me just give you a bit info on what we've decided to do for now:

 

The mod will be Class and spawn based, in most maps. There are already some classes that are planned: Infantry, Commando, Rocketeer, Demolitions and Assult Trooper. I will explain more things in detail if I see people replying.

 

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Luke I'm on the other side of the planet,we've got trouble! It's the 128th TIE Interceptor Squadron!

welcome.to/roguesquadron

 

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Guest 128th Interceptor

I've been flying around on the internet. I'm mostly at the homeworld relic forums. But I come back here more often now, you?

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Guest Rogue15

i've been here, i've been at www.jediknight.net and www.xwingalliance.net forums, and i've built my own forum and i also am making my own website, you can visit any time at www.angelfire.com/extreme/atst/index.html

 

And i've been at the gamefaqs.com forums too, mostly the turok forums there though. And i've been playing rbots and the turok games.

 

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Rage is my ally.

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