Guest Rogue Renegade Posted February 26, 2001 Share Posted February 26, 2001 Short Answer: I think the code helps secondary targeting. Read below to see what I did and why that is my conclusion. TESTING CONDITIONS 1. I tested the passcode "usedaforce" by itself with no other passcodes. 2. I tested it on Barkesh & Death Star Run 3. I did my best to do EVERYTHING the same, with the only difference being the presence or absence of the code. TEST 1: Does "USEDAFORCE" Help Weapon Strength? 1. T-1000 suggested that the code helped to destroy enemies with less fire. I wanted to see if any differences could be noted in the number of laser bursts needed to destroy an AT-ST. I chose the BARKESH level b/c it has lots of AT-STs and gives plenty of "playing" time in the mission. 2. Without the code, it took 12 laser bursts from the X-Wing to destroy the AT-STs on Barkesh. With the code, it took the same. NO DIFFERENCE. I tried this several times, and could see no change with or without the code. CONCLUSION: the code does not increase the power or potency of X-wing Lasers. TEST 2: Does "USEDAFORCE" Help Targeting in the DEATH STAR RUN? 1. Remember when Obi tells Luke "Luke! Use da force!"? Well "usedaforce", I presumed, came from this line, so I wanted to see what happened on the Death Star. Would the code help to destroy the Death Star without having to use the targeting computer? 2. On the first run with the code, I was able to simply launch a missle at the ventilation shaft and completed my mission. Note, the missle didn't just fly towards it, but by simply aiming that direction it destroyed the target without needing a "lock". 3. On the second run without the code, I experienced the same results. CONCLUSION: the code does not help target secondary fire without the targeting system. TEST 3: Does "USEDAFORCE" Help the Targeting System? 1. This is the original suggestion of this website, although there is also a question mark. 2. I returned to Barkesh and timed how long it took to "lock" on a target. 3. With or without the code, it is always quicker to target if you leave the targeting system up. Therefore, I tested & compared both with the system up and with the system down. 4. It was hard to notice any difference with the system up, b/c targeting time is conditioned on the position of your crosshairs. I do not think this "test" is reliable. 5. With the targeting system down, I put my crosshairs on a target, then engage the targeting system. Without the passcode, it took a 4-5 count for it to lock on. With the passcode, it seemed to take a 3-4 count to lock on. CONCLUSION: "UseDaForce" Aids your secondary targeting system by increasing the speed at which your computer is able to lock on. NOTE: Remember when Vader could not lock on to Luke and said "the force is strong with this one" ? Could the code help enemies miss you? Hard to test that one. But, from the movie, it appears that using the force does influence to targeting systems of computers. In Vader's case, it was a negative influence, in Luke's cas, it was a positive influence. ------------------ "I am the Alpha and the Omega," says the Lord God, "who is and who was and who is to come, the Almighty." (Rev. 1:8) Link to comment Share on other sites More sharing options...
Guest Rogue Renegade Posted February 26, 2001 Share Posted February 26, 2001 Oh yeah, some might ask, "well then what's the good of it if it only shaves a second off targeting time?" Well, a second less in targeting does not really help destroy land based enemies. But a second quicker sure would help lock on and destroy TIES! It would be impossible to accurately test how much it helps with TIES (b/c there are way too many varibles), but by inference from the land-based testing, I must assume it does. ------------------ "I am the Alpha and the Omega," says the Lord God, "who is and who was and who is to come, the Almighty." (Rev. 1:8) Link to comment Share on other sites More sharing options...
Guest Rogue9 Posted February 26, 2001 Share Posted February 26, 2001 It also stays entered when you quit the game and restart Link to comment Share on other sites More sharing options...
Guest T-1000 Posted February 27, 2001 Share Posted February 27, 2001 So it does not strengthen the lasers? Link to comment Share on other sites More sharing options...
Guest Redwing Posted February 28, 2001 Share Posted February 28, 2001 testing to see if topic works... Link to comment Share on other sites More sharing options...
Guest Grand_Admiral_Ice Posted March 2, 2001 Share Posted March 2, 2001 I believe USEDAFORCE has nothing to do with your weapons. I think it just allows you to use any ship available on a level. Since everyone here basically beat the game, I doubt you guys would've notice. I can't test this out myself because I have the N64 version. ------------------ I find your lack of faith disturbing Link to comment Share on other sites More sharing options...
Guest Lt Cracken Posted March 2, 2001 Share Posted March 2, 2001 someone with the PC version, create a new pilot profile, and use the USEDAFORCE code. see if it truely unlocks the ships right off the bat. Link to comment Share on other sites More sharing options...
Guest Grand_Admiral_Ice Posted March 2, 2001 Share Posted March 2, 2001 I don't think it means you get the Y-Wing on the first mission, just A-Wing and the ones you can use without gold. ------------------ I find your lack of faith disturbing Link to comment Share on other sites More sharing options...
Guest Rogue Renegade Posted March 3, 2001 Share Posted March 3, 2001 Negative. I created a new profile and used only the 'usedaforce' code. It did not unlock anything--before or after completing the level. I tried the targeting test again, and now I doubt it even shaves time off of that! I really do not know what this code does. Didn't someone e-mail Factor5? ------------------ "I am the Alpha and the Omega," says the Lord God, "who is and who was and who is to come, the Almighty." (Rev. 1:8) Link to comment Share on other sites More sharing options...
Guest Grand_Admiral_Ice Posted March 3, 2001 Share Posted March 3, 2001 PCGameWorld says USEDAFORCE turns off the auto-aim feature, I doubt this is true. I think they're talking about the lasers not missiles. ------------------ I find your lack of faith disturbing Link to comment Share on other sites More sharing options...
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