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Guest trainee

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Guest trainee

I have trouble to beat those at-at. Every time I flew by and deployed the cable, my ship was out of my control. I could see my ship towing a cable on the screen. But when I tried to move the joystick to turn the ship, it just let go the cable and my effor is wasted. What is the trick here?

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Guest Imladil

You have to stay right next to the AT-AT and go around his legs a few times; if you get too far away from him, your tow cable will release.

 

Remember the movie? wink.gif Do that.

 

------------------

'Rieekan, this is the commander! It's imperative that you kiss my fuzzy pink @$$...!'

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Guest trainee

That was what I try to do, to flying aroung the at-at. But when move the joystick, it just let go. Or should I use the right/left brake to turn the speeder?

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Guest Lujayne

You definitely want to stay as close to the walker as possible; the farther away from it you get, the better chance of your cable letting go. Holding down the right or left break is a good way to make a sharp turn and stay close to the AT-AT.

--L.

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Guest Lt Cracken

HEY! Do you even have the game yes, ~L? smile.gif

 

anyways, if you have it, Shadows of the Empire, the first level, is great for prectice. not like RS, but the basic principal and motion is the same.

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Guest Lujayne

Well of course I have RS, Crackhead!

 

I've just been unable to play it for some time...

 

<font size=-2>

 

[This message has been edited by Lujayne (edited March 13, 2001).]

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Guest General_Kioet

hey, the reason you're having trouble with it is because I[/b] have upgraded the at-at so it is anti-magnetic, and those harpoons will bounce right off when you shoot them at the at-at.

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