Guest Admiral Odin Posted August 22, 2001 Share Posted August 22, 2001 That would be cool. However it couldn't apply to all units. A rocket doesn't lose an strength as it goes. I would be interesting to see a battle going on say the range of a unit=full hit power, however once it goes out of that range it does little damage. Link to comment Share on other sites More sharing options...
Lord JayVizIon Posted August 23, 2001 Share Posted August 23, 2001 Originally posted by Tie Guy One thing that i think they should have is that when you are at farther range, you have less attack power, and when you are at close range you have greater attack power. Blasters do break down after a certain distance, so they really do become weaker with range. hmm, not such a bad idea, but i think once a unit comes within range, that unit will be shot at no matter how close, as long as it's within that range. what probably will happen is that as a unit continually gets close to its enemy, it will take less time to get a "round" off, such that it'll be quicker to kill your opponent since you're closer to him. boy, it's going to be dumb if units and both higher and lower ground have the same ranged attack... Link to comment Share on other sites More sharing options...
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